Database match: Shinyaku Seiken Densetsu (Japan) Database: No-Intro: Game Boy Advance (v. 20210227-023848) File/ROM SHA-1: 2970BD5CC070C989B6C0D486263366EE718E7AEA File/ROM CRC32: 31B220E5 - Database match: Sword of Mana (USA, Australia) Database: No-Intro: Game Boy Advance (v. 20210227-023848) File/ROM SHA-1: A7FF0B4482C7C3B19467AF37C3E277321CD9F1CD File/ROM CRC32: 7F1EAC75 - Database match: Sword of Mana (Europe) Database: No-Intro: Game Boy Advance (v. 20210227-023848) File/ROM SHA-1: 129712CE98646C89136CEE01902DD20EF6541978 File/ROM CRC32: 88E64A8A - Database match: Sword of Mana (Europe) (Es,It) Database: No-Intro: Game Boy Advance (v. 20210227-023848) File/ROM SHA-1: 390DFF3EC37D24A5D00165DEB17EB64C0ACE32B1 File/ROM CRC32: 11A0AF49 - Database match: Sword of Mana (Europe) (Fr,De) Database: No-Intro: Game Boy Advance (v. 20210227-023848) File/ROM SHA-1: 7F7055642417D4526F63F49C21CD40A9DF24A11D File/ROM CRC32: 5EE17ED1
Hack description
In Sword of Mana, you can upgrade each spirit to have the maximum of 8, which lets you unleash a special attack.
Upgrading a spirit to 8 is a big grind in itself.
The problem is that each spirit's special final attack can only be used on one specific class each!
So if you want to see / use each spirit final attack, you'll have to play the game 8 times and stick to certain classes.
This patch removes the class check, so you only need to have upgraded a spirit to 8 to use that spirit's final attack.
You should be able to unleash these attacks even at level 1 with the starting class, as long as the spirit has been upgraded to 8.