Jerry Boy (with Chris Covells Translation Patch).smc CRC32: 3230EA4F MD5: BD6C161E1E23419960561536994A2E1B SHA-1: 3EF52DA1C3F4AD3FF694CD52D6FF0FFA41D8E5CC SHA-256: 4C13C2FE1DCF3C612A00ACD3A42564EB05E09E865FD03912FD6A641E308471D9
Translation description
This is an addendum to Chris Covell's English translation patch. I asked and he said it was okay.
What this does is it patches the game's original 16x16 font to use the 8x8 bold English font in the game. I think it makes it a bit more consistent in appearance, seeing as how the 8x8 is used for the non-dialog text as well as the credits.
Also, one thing I liked about the official North American release is that is used L and R to shoot, instead of forcing you to waste one semi-limited ball every time you press X or Y to stick to the wall or accelerate.
(sure, you can farm more balls easy enough, but it's kind of annoying)
I've also included the source code to the patch, in case somebody wants to try to do an 8x16 or fit more text on screen to improve the translation itself (the game was using 16x16 tiles and 16x16 tile maps).