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Shin Megami Tensei

Original game : Shin Megami Tensei

Platform : Super Nintendo

Language : English

Released by : Orden

Release date : 30 September 2012

Status : Addendum

Patch version : 1.0

Downloads : 30096

ROM Information

File: Shin Megami Tensei (Japan).sfc - NO HEADER
Length: 1572864 Bytes (12 Mbit)
CRC32: 90DE2C78
MD5: 9055814B 1782CADD 538C78AE 773826B8
SHA1: F765341B 62FF3E7D 119E8185 BE51C6F0 757A86C6

Translation description

Shin Megami Tensei - Bug Fix Patch

This is a patch for Aeon Genesis' translation of Shin Megami Tensei that fixes every bug present in the translation, ranging from missing line breaks or texts that are too long, to not being able to buy guns in the first part of the game or not being able to complete one the games' endings.

It also changes the names of demons, races, items, spells, skills and other things to those used in the official translations. This is not only to make the game friendlier to those familiar with Atlus USA's translations, but some spells were so long in Japanese (Maha-Zan and Maha-Zanma, for example) that you couldn't differentiate between both in the selection screen.

This patch must be applied to the original Japanese ROM (No Header).

Screenshots

Contributions

ContributorType of contributionDescription
OrdenHackingShin Megami Tensei - Bug Fix patch
Gideon ZhiOriginal HackingOriginal patch used in Shin Megami Tensei - Bug Fix patch
Ian KelleyOriginal TranslationOriginal patch used in Shin Megami Tensei - Bug Fix patch
TomOriginal TranslationOriginal patch used in Shin Megami Tensei - Bug Fix patch

Reviews

Absolutely necessaryRed Soul2020-07-07Version 1.0

Not only does this wonderful patch fix critical bugs that would hinder the player early disallowing the purchase of guns, it also fixes arguably the most critical bug introduced by the base patch by once again making the Law path work as intended.

As a cool bonus, you have updated demon names and types to match Atlus' official offerings and an implementation of SMT2's automap shortcut that saves an incredible amount of time.

This is how this great game should be played.

An Excellent Way to Play SMT in English!DashRetro2020-06-06Version 1.0

I just finished playing through this game, and the translation is fantastic! I would, however, like to address a pretty significant coding error I encountered:

At the end of battle, you may receive money or MAG from the enemy. Your MAG maxes out at 99,999 while your money may go higher than this (I never got up to 999,999 so I don't know what the cap is). This works correctly. However, if you are GIFTED MAG from a demon, and the amount gifted would send you over 99,999, the game incorrectly sets your MONEY to 99,999. This both erases your actual money amount and replaces it with 99,999 for better or for worse (probably worse), and it also allows your MAG to exceed the cap. When your MAG exceeds the cap in this way, it actually *corrupts the stats of the first demon on your list.* The MAG overflow will persist until the next time you receive MAG from battle, at which point the correct capping will set your MAG to 99,999 (and erroneously report the amount of MAG received).

Overall, fantastic game, and fantastic translation! I just wanted to bring attention to this coding error.