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Wonder Project J: Kikai no Shonen Pino
Original game : Wonder Project J: Kikai no Shonen Pino
Platform : Super Nintendo
Language : English
Released by : WakdHacks
Release date : 15 August 2001
Status : Fully Playable
Patch version : 1.04
Downloads : 11545
ROM Information
Wonder Project J - Kikai no Shounen Pino (J).smc - NOINTROTranslation description
This is a really cool game from Enix, evil programmers extraordinaire. You are the human controller for a robot whose creator was kidnapped. Your commands, issued via an interface unit that looks rather like a fairy, are carried out by the robot. If he feels like it. Your other job is to condition him into doing the actions you want him to. For instance, if he walks over to a book and throws it like a baseball, you gotta slap him upside his head. If he reads it, you have to praise him. Simple enough, huh? Wrong. If he gets scolded too many times, he'll stop listening to you. Period. And except for when the robot misbehaves too many times in a row, this is a damn fun game. And hey, if you didn't catch it before, it's Enix. You're obliged to play it. So stop reading and make with the playing.Screenshots
Contributions
| Contributor | Type of contribution | Description |
|---|---|---|
| LordTech | Production | Production & Hacking |
| Tomato | Translation | |
| Akujin | Translation | |
| Kagami | Translation |
Reviews
| Definitely recommended - This game is great! | abraxas | 2024-01-01 | Version 1.04 |
Great translation so far. I'm not sure how far through the game I've made it, but there haven't been any phrases that have left me scracting my head or questioning word choices. I wish it didn't say something about turning off the "emulator" though... I get the hack is a bit old, but with the ability to play patched games on original hardware it doesn't quite hit the same way. | |||
| Spellbinding | rebochan | 2019-01-06 | Version 1.04 |
I've played this game countless times since I found this script in college. It's incredibly well done, maintaining the vibrant personalities of the cast of characters on display and also helping to make a game with a not so intuitive system as clear as possible. I have loved Wonder Project J for almost 20 years now. If you haven't played it, you owe it to yourself to give it a shot. It's one of those obscure gems lost to the mists of the Squeenix back catalog that deserves to be loved again. | |||