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Chaos World
Original game : Chaos World
Platform : Nintendo Entertainment System
Language : English
Released by : Aeon Genesis
Release date : 07 March 2001
Status : Fully Playable
Patch version : 0.98F
Downloads : 4407
ROM Information
Chaos World (Japan).nes - NOINTROTranslation description
In the zip are two patches: A and B. Patch A includes a bug where talking to the old woman by the grave at the beginning causes her to shout gibberish and have you get attacked by invincible enemies. Patch B doesn't have this 'feature'(Well, maybe it's not so much a feature as it you getting your ass kicked in for no apparent reason, but you know what I mean).Screenshots
Contributions
| Contributor | Type of contribution | Description |
|---|---|---|
| Gideon Zhi | Hacking | Project leader, lead romhacker |
| Xeur | Translation | |
| Jair | Hacking | Assembly work, spot translations |
| Demi | Translation | Some initial class translations |
Reviews
| Definitely a RPG Made Only For RPGers | Klaviaturist | 2012-12-12 | - |
I can't exactly call Chaos World a fantastic RPG. It does have some elements to it that make it stand out from other NES RPGs of the time, but the game can get rather confusing and if you are not familiar with RPGs from this era you probably will not make it very far and will never play it again. The game was translated a while ago at this point and, although the game is fully playable from start to finish, there are still some errors here and there. The errors are really in the menu section and the "readme" file pretty much addresses this. Of course, this being released a while ago, I doubt that any new work will be done to officially finish the translation. Also, given the fact that there is two ips patches here, one of them is hilariously flawed with a battle at the beginning of the game that you cannot win (unless you cheated). Overall, the storyline is actually pretty good with a religious cult that is trying to take over the world and a few twists and turns in the storyline to keep things interesting. The problem I have here is with many games released for the NES is how impersonal the dialog feels and I blame that on the original source material, not the hacking crew. Because of this, it is sometimes unclear as to what you should be doing next. Particularly near the end of the game (I was wondering why I shouldn't be going into that forest!). Anyway, the game is also known for its unique battle system that may take some getting used to seeing that you almost have no control over what happens. The game is worth taking a look at, even after all these years. | |||