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Matrixz
2 Hacks
| Title | Description | Author | Category | Version | Date |
|---|---|---|---|---|---|
| Castlevania II SRAM hack | This hack replaces the password options with simple Save and Load options. What it saves is the same... | Matrixz | Improvement | 1.0 | 31 March 2011 |
| Bionic Commando Winter Edition | Bionic Commando Winter Edition is the attempt at realizing this vision. Each area has a different da... | Matrixz | Improvement | 0.1 | 28 February 2003 |
0 Translations
7 Utilities
| Title | Description | Author | Category | Version | Language | Date |
|---|---|---|---|---|---|---|
| Groen | Groen is a level editor for NES Bionic Commando and "Top Secret - Hitler no Fukkatsu" (the Japanese ... | Matrixz | Level Editors | 4.0 | English | 3 Dec 2012 |
| MegaFLE X (old version) | Level editor for Mega Man 3, 4, 5 & 6. Source code (Visual Basic 6.0) is available from this link... | Matrixz | Level Editors | 0.701 | English | 15 May 2011 |
| (old) Capcom Sprite Assembler | What it can do: * Move tiles, edit their properties. * It has a built-in tile editor, changes ar... | Matrixz | Game Specific | 1.0 | English | 16 Oct 2009 |
| DRDHack | DRDHack takes use of DRDXML files. You can load a rom/file the DRDXML was designed for, and browse t... | Matrixz | Miscellaneous | 1.4 | English | 18 Feb 2006 |
| Schnapsidee | This is a editor for 1942 for the Nintendo Entertainment System. It can edit level palettes, screen ... | Matrixz | Game Specific | 0.1 | English | 27 Oct 2003 |
| MegaFLE | Megaman Full Level Editor edits all levels for Megaman 3, 4 & 5, including graphics. | Matrixz | Level Editors | .31b | English | 11 Oct 2002 |
| NES Write | This utility purports to be a graphical text editor, meaning you see the text in the form of the fon... | Matrixz | Hex Editors | 2.10 | English | 20 Jun 2002 |
8 Documents
| Title | Description | Author | Category | Version | Date |
|---|---|---|---|---|---|
| Megaman 4 Comprehensive Document | A Document on the inner workings of Mega Man 4. It describes memory locations and use, ROM banks, RO... | Matrixz | Game Specific | 1.6 | 6 Jun 2016 |
| Sunsoft NES audio engines analysis | This is a document with miscellaneous notes about the sound engines in various Sunsoft games. It doe... | Matrixz | Miscellaneous | 1.0 | 28 Oct 2013 |
| Capcom "6C80" Sound Engine/Music Format Documentation | Explains the music data format used in newer NES Capcom games such as Megaman 3 and Mighty Final Fig... | Matrixz | Miscellaneous | 4.0 | 22 Apr 2013 |
| Mega Man 4 Sound Engine Disassembly | This is a commented disassembly of the Mega Man 4 sound playback engine. It does not include any dis... | Matrixz | Assembly | 1.0 | 14 Jan 2013 |
| Megaman - The Wily Wars hacking notes | Contains pointers for most of the level data, with some explanation on the layout of those datas, an... | Matrixz | Game Specific | 1.0 | 23 Jun 2010 |
| Stunt Race FX Hacking Notes | This document contains various hacking information, including ROM data offsets, track data, and RAM ... | Matrixz | Game Specific | 2.0 | 10 May 2006 |
| Bionic Commando Offset Document | Bionic Commando offset hacking notes from Matrixz. | Matrixz | Game Specific | 4 | 13 Jan 2006 |
| Megaman 3 - 5 Level Formats | A document explaining how level data is laid out in Megaman 3, 4 and 5. It also explains how the var... | Matrixz | Game Specific | 1.0 | 1 Jan 2002 |