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SceneNavi

Game : The Legend of Zelda: Ocarina of Time

Platform : Nintendo 64

Author : DigitalZero Domain

Release date : 07 Apr 2014

Category : Level Editors

OS : Windows

Skill Level : Intermediate

Version : v1.0 Beta

Downloads : 7070

Utility description

SceneNavi is a level editor for The Legend of Zelda: Ocarina of Time for the N64 written in C#, using .NET 4 and OpenTK. It is compatible with any uncompressed ROM of the game, ex. the Master Quest Debug ROM; other versions need to be decompressed to 64MB using ZDEC or a similar tool. Working with individual scene and room files, as opposed to editing inside the ROM, is also supported, given a supported ROM has been loaded beforehand.

Features (as of v1.0 Beta 9):



The full source code is available on GitHub and requires .NET 4, OpenTK (currently uses opentk-2012-03-15), QuickFont and Nini 1.1.0.

Release notes for v1.0 Beta 9 ("You've Got Shaders In My Fixed Functions!"):



Proper documentation is currently work-in-progress and not yet included. Keep an eye on the SceneNavi Update Page for per-version changelogs and further updates!

(* only certain actors supported so far; other actors default to normal "number, position, rotation, variable" format)

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