Retro Hackers LogoGuestLog in

Summer Tree
News
Database
Users
Projects
Game Ports
Videos
Music
Material
Feedback

FFI DoS Editor

Game : Final Fantasy I & II: Dawn of Souls

Platform : Game Boy Advance

Author : exline

Release date : 07 Jul 2022

Category : Data Extraction / Insertion

OS : Windows

Skill Level : Intermediate

Version : 2.7d

Downloads : 3079

Utility description

This is an editor of the game data for FFI: Dawn of Souls (GBA version, US or US modified by Jeff Ludwig's 3.5 patch, see jeffludwig.com).

Version 2.7d -- improved support for non-US/English character map / keyboard users; the program should run properly in more countries now. Many thanks to a user from
中华迫真共和国 for his help in troubleshooting. Also corrected error in a few spell names in the Mod of Balance's editor.

Version 2.7c -- added Encounter Rate Tables (global) -- chance of encounter by step for 16 steps. Updated reference files (Thanks rabite!)

Version 2.7b update: added Encounter Rates by floor of dungeons; fixed Gil 65535 from chests.

Version 2.6d update: Error fixes, including blank spell descriptions (Thanks Maeson!), and Thief/Ninja Monk/Master level-up stats were swapped (Thanks rabite!)

Version 2.6 update: A host of new features, including editing of treasures, spiked tiles, shops, weapons animations, and monster graphics. Also, the program now outputs separate files for each category in a subfolder for easier editing.

Version 2.1b update: Added description text (weapons/armor/spells/items), and variable-length names of (weapons/armor/spells/items/monster names). Small bug fixes.

Version 2.0 update: Added the treasure chest data, shop data, monster encounters, regions (groups of monster encounters), and cleaned up some old mistakes.

There are two executable files -- DataPull creates a text file based on the ROM's current data for weapons, armor, characters, spells, etc, which you can then edit with a text editor and save. The other file, ReadWrite, writes the changes from the text file to the ROM. Source code (JBasic) is included as well.

A readme is included, and inline text on the generated text file helps as well.

Rom info:
*1805 - Final Fantasy I & II - Dawn of Souls (UA).gba
*MD5: 5D29999685413C4D2BEC10D3160F6EE6
*CRC32: 1B39CDAB

Reviews

Makes life easier,Maeson2021-10-08Version 2.6d

I've been using it to make my own Hack and, it is no doubt a great editor.

It takes the information out of a ROM, and creates simple to edit txt files with all the data, with each file having different things, like Monsters, Weapons or Armor. After making changes you can reinsert the data from those txt files into the game.

While Hex Editing some parts, like Weapons might not be hard, it speeds up the process dramatically; being able to see everything easily in one go and not having to deal with bit fields and such is also pretty welcomed when you have to do it for hundreds of Items, Monsters, Level Up data and more, and and on top of that, editing text with this is also easy, fast and simple, it deals with pointers and all. There's no fuss.

So, of course I recommend it, specially now that has been updated to fix a couple things. It's a great editor!

Simple with lots of optionsRabite8902021-09-20Version 2.6

Years ago Ludmeister hacked the living hell out of Final Fantasy 1-2 Dawn of Souls to get a ton of locations. This program is a basic data ripper that can be used to change a huge variety of information and modify it.

Things you can edit:

Magic - Damage, healing, target, use in or out of battle, who can learn it, what spell level it is, how much it costs (can also be used on enemy skills)

Weapons - Who can use it, attack power, hit %, crit rates, bonus stats, strong against/family, name, cost, spell cast

Armor - Who can use it, defense, evade, bonus stats, resistances, cost

Enemies - Stats, groupings, what they drop, where they appear (does not apply to bonus dungeons), can even make your own

Chests - What appears where

And a ton more features.

I've used this program to create several patches for this game to fix critical hit rates, make it possible to get the Angel Ring which was impossible to obtain in the original game, and a couple other patches.

Sadly this only work on the US release due to the additional languages added to the Euro version changing locations.

If you've got ideas for this game, definitely give this a try. It's easier than you think it is.