Super Palette Imager is a program designed to edit the color palettes of SNES games primarily through the use of importing/exporting color palettes as images. This program is designed to work solely with color palettes for the SNES. It doesn't have the ability to import/export tile data or tile maps.
The program contains the following options:
Palette address (the location of the palette in ROM)
Number of colors (number of color indexes)
The general workflow of the program typically goes as follows:
Open a ROM.
Enter the address of the palette you want to edit.
Set the number of color indexes the palette has.
Export the palette to a format of your choice using the buttons at the bottom.
Edit the exported palette data/image in a program of your choosing.
Re-import the palette and save it to ROM.
Super Palette Imager is written entirely in C++ using Qt.