- Chip and Dale Rescue Rangers 1 & 2
- Darkwing Duck
- Duck Tales 1 & 2
- Megaman 4 (levels 1-8)
- Tale Spin
- Little Mermaid
- Tiny Toon
- Flintstones Rescue Dino and Hoppy
- Jungle Book
- Tom & Jerry
- Little Nemo
Supports editing levels' forms, screens, blocks & macroblock(TSA) and placement objects, export map to TMX format (for using in own projects).
Editor also has features for exporting maps and blocks as binary files or pictures for using in homebrew projects. New features can be added by users via script files.
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There are more than 400 configs for 500 levels for more than 180 games. Very short list of supported games:
(NES)
- MegaMan 3, 4 & 5
- Battletoads
- Rockin' Kats
- Flintstones: The Surprise at Dinosaur Peak!
- Ninja Cat (Cattou Ninden Teyandee)
- Little Nemo
- Battletoads & Double Dragon - The Ultimate Team
- New Ghostbusters 2
- Power Blade 2
- Teenage Mutant Ninja Turtles 1, 2 & 3
- Shatterhand (Tokkyuu Shirei Solbrain)
- Contra Force
- Shadow of the Ninja
- Ninja Gaiden
- Super C
- Captain America
- Adventures Island 2 & 3
- Monster in My Pocket
- Batman
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(SEGA)
- Zombies Ate My Neighbors (1 + object editor 1)
- Jungle Book (all levels)
- Contra Hard Corps (all levels)
- Tiny Toon Adventures: Buster's Hidden Treasure (1)
- QuackShot (1)
- Lost Vikings (1)
- Alladin (1)
- Earth Work Jim 1 & 2 (1)
An editor like this is good to have with you, I can't wait for an update down the line when enemy support is added for the games that don't support enemy editing yet. Still, give it a try when you get a chance, you'll be glad you did. :)