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Sword Tech Ready Stance

Original game : Final Fantasy III

Platform : SNES

Author : HatZen08

Release date : 05 November 2012

Category : Improvement

Patch version : 1.1

Modifications : P

Downloads : 1830

ROM Information

SHA1: ea1dc87ecb3ba90bbfb8c122f8ee23ca426f5991
Console: Super Nintendo Entertainment System (SNES)
Official name: Final Fantasy 3 (USA) / Final Fantasy 6 (JPN)
Language: English
Version: 1.0
Header: Yes

Hack description

The command Sword Tech is a charge up ability. After the Sword Tech command is selected, the player must wait until the gauge fills up to the targeted level. Time doesn't stop while the gauge fills and enemies keep hitting the party while the player waits. The player can't give commands to the party until the Sword Tech gauge fills up.

This patch speeds up the Sword Tech gauge and makes possible to select any Sword Tech level without significant delay. After the Sword Tech level is selected, the time of the ready stance of the character is updated accordingly. The character will quietly charge up the Sword Tech level and the player can give commands to the party.

Two versions are available. The first version erases the Retort code and make it behaves like a normal Sword Tech. The second version preserves the Retort functionality.

Screenshots

Contributions

ContributorType of contributionDescription
HatZen08Hacking

Reviews

The perfected improvement of SwdTechdudejo2013-06-15-

As of the current time (and long before then), this patch provides two options, depending on how you want Retort to perform.

For the patch itself, it implements a faster SwdTech selection while still maintaining a background delay depending on the tech you selected.

For the time being, I would consider this the ultimate SwdTech patch since it maintains full functionality.

Good idea!darkmage2013-02-19-

This is a very good idea, and it sounds a lot better than the SwordTech Speed-Up hack I've been using to get around the slowness of this ability.

But I don't like the change that had to be made to Retort. Would there be any way to make a patch that has this functionality AND keeps Retort behavior vanilla?